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CoderDojo Toronto – Monthly Code Club (Ages 8-17)

By | Uncategorized

CoderDojoTo’s mission is to introduce young people to the joy of computing. We provide a fun learning environment for students and parents alike, breaking down barriers, challenging social and economic stereotypes, and empowering youth to shape their world through code.

We offer an open-format, curiosity driven exploration of computer skills based on interests from the students. Mentors are on hand to work through provided resources, help with computer questions and projects, and generally answer questions about the possiblities of computing.

Event calendar and registration here!

To prepare for this event, you might want to consider what type of project you want to make. Some ideas to get the ball rolling:

  • About your family
  • An issue that you care about (your community, environment, culture and society, music)
  • Highlight a collection or hobby (Embed videos or Scratch programs, archive your rare stamps)
  • Your small business
  • A website about sealife, horses, or dinosaurs

If you know what you want to build your project about, what will it do?

  • How will you package it (is it a game? a web page? a pod cast?)
  • What pages/stages will it have?
  • Who do you want to use it?
  • Do you want people to be able to contact you?
  • How should visitors of the project feel?
  • Do you want the visitors to complete an action?

We are looking forward to mentoring you as you explore the possilities of computing!

See you at the Dojo!

mall flight of stairs. Wheelchair access is unfortunately not available at this time. Visit coderdojoto.com to download supplementary resources for use at home. Contact hi+toronto@coderdojo.ca with any questions about accessibility or if you have any questions about our session resources.

Have questions about CoderDojo Toronto – Monthly Code Club (Ages 8-17)? Contact CoderDojoTo

CoderDojo Programming Track Hack-Night @ Bento Miso & Google+ Hangout

By | classes

CoderDojoTo is hosting our first Programming Track Hack-Night on February 5th. The evening runs from 7pm – 11pm EST (come and go as you must). We will follow a loose structure to allow for ideation and creation of objective based learning packages. The goal is to build up curriculum by producing a wide range of info card packages to share with the global Coder Dojo community.

Who should attend?

This event is open to parents, mentors, coders, educators, librarians, press, and everyone else who would like to contribute to build out learning resources for all CoderDojo groups to use.

All are invited, please RSVP in advance. Register at Eventbrite or on Meetup. Or join the Google+ Hangout if you’re out of town!

What is CoderDojo Sushi?

Dojo Sushi is a method of communicating programming concepts which is suited to the CoderDojo environment. Concepts are communicated in easy-to-digest, bite-sited chunks (hence Sushi). Dojo Sushi is delivered on double-sided laminated cards known as Sushi Cards. One card = one concept.

See an example My First Website package


CoderDojo SurveySession Input Feedback:

Coders, caretakers & mentors are encouraged to fill out this feedback survey to help us better understand what our student community needs & wants to learn.


January Newsletter: Hack-Night, My First Website, Meetup, CoderDojo Markham

By | blog, News

You can find the “my first website” files here.


Next Session: My First Website

Sunday, January 18th, 10AM @ Bitmaker Labs

This month we kick objective based, multi-session workshops, aiming to welcome and challenge students across multiple sessions. Coders will work through a set of activity cards to the creation of ‘My First Website’.

Get Tickets! »

Happy New Year, Thank You!

Happy New Year to all of the students, parents, mentors, workshop leaders, sponsors, and CoderDojoTo community members. Thank you for supporting CoderDojoTo in providing Toronto youth with a wide range of computing skills. Volunteers developed and presented workshops on graphic design, networking and HTML – we even built a rudimentary lighting rig with Arduino (watch the video).

Last year, with our awesome and generous Venue Sponsor Bitmaker Labs providing a great technical learning space, and our Title Sponsor Financeit facilitating events by providing TTC tokens, pizza and snacks, Arduino chips, and a few sodas for the volunteers at our appreciation nights. Our mentors presented a workshop to members of OLITA, and worked with Autism Ontario to create an environment for kids with autism to hang out and learn code.

Session Input Feedback:

Parents, guardians, mentors and young coders are encouraged to fill out this feedback survey to help us better understand what our student community needs and wants to learn.

UPCOMING HACK-NIGHT

Thursday, February 5th, 6PM – 11PM @ Bento Miso

CoderDojoTo is hosting a Programming Track Hack-Night on February 5th. The goal is to produce a wide range of packages that we can develop out and share with the global Coder Dojo community. Fill out this feedback survey to help us better understand what our student community needs and wants to learn.

This month on Twitter (@CoderDojoTo):

Gifts For Kids Who Love To Code

By | blog
Below are some other ideas of gifts for kids who love code.
Thanks tomoderndaydonnareed for adding to this list!

Scratch & Scratch Jr.

Download the free Scratch Jr iPad app, or visit the web site armed with these Scratch worksheets to learn the basics of programming.

Minecraft

It’s a common fact that kids who like to code also love Minecraft. You can download computer versions or purchase console versions of the game on their website.

Snap Circuits Jr.

Give your child an exciting, hands-on introduction to electronics with Elenco Electronics Snap Circuits Jr. SC-100. This innovative kit contains over 30 color-coded, real circuit components that snap together to create working electronic circuits and devices. Recommended for children 8 and older, this set offers 101 do-it-yourself projects that will give your child an entertaining, concrete education on how electronics work.

Goldie Blox and The Movie Machine

GoldieBlox and the Movie Machine teaches kids how to make their own movies. A story + construction kit—in GoldieBlox and the Movie Machine, Goldie and her gang of friends team up to invent a solution and save the Bloxtown Film Festival from being canceled. Kids learn how to build a zoetrope, a pre-cinema animation device, while learning about illustration and animation. New characters + pieces! GoldieBlox and the Movie Machine introduces Li Gravity and Valentina Voltz, the series first male and Latina characters, as well as newly engineered pieces that are compatible with all GoldieBlox sets.

Robot Turtles Game

Robot Turtles is the most-backed board game in Kickstarter history. It sneakily teaches programming fundamentals to kids ages 4 and up. Inspired by the Logo programming language. the game lets kids write programs with playing cards. For 2-5 players. Invented by Dan Shapiro and seen on NPR, Bloomberg, Make: Magazine, Boing boing, TechCrunch, Reddit, Geekmom, Geekdad and more.

Innovation First Hexbug Hive Playset

Unfold the Hexbug Nano Hive Habitat Set from Innovation First and send your Hexbug Nano Mutant Specimen skittering through a series of build-your-own mazes. With 35 included construction pieces, you can build a series of different environments for your Nano to explore. Simply fold up the habitat to take it wherever you go!

Mastermind

Test your code-cracking prowess with Mastermind, “the challenging game of logic and deduction.” The codemaker sets a code of four colored pegs–choosing from yellow, red, orange, blue, green, or white–and conceals it behind a flip-up shield. Your mission: replicate the code in 10 moves or fewer. With each of the codebreaker’s attempts, the codemaker uses red and white key pegs to offer cryptic clues about color and position. Make the game even more difficult by using multiple pegs of the same color or by leaving one or more peg holes empty. With more than 2,000 possible code combinations, every game is guaranteed to be a brain-bender. All of Mastermind’s components can be stored in the game board. Mastermind is for two players.

Code Monkey Island

Code Monkey Island is a family-friendly board game that introduces kids ages 8 and up to programming concepts used by real programmers. It takes about a minute to learn the rules and 45 minutes to play, and exposes kids to fundamental programming concepts like control structures, data structures, Boolean logic and operators, and assignment and mathematical operations.

Dash and Dot

Playtime just got smarter with Dash & Dot. Dash & Dot are part friend, part pet, and part robot ready to play and learn with you. Learn to code as you play with your new robot friends.Use free Wonder Workshop applications on the iPad, iPhone, and Android devices to program Dash & Dot to do anything you imagine!

Romo Robotic Pet

Romo is a curious digital creature who lives in your phone and explores your world on his roving base. Just download the app and dock your iPod touch (5th gen.) or iPhone device. Let him explore your world and snap photos of what he sees. Program him to respond and adapt to his environment. You can even control Romo remotely via web browser or other iOS devices – from anywhere in the world! (There is also a Romo available for the iPhone 4 & 4S.)

To continue exploring the world of coding, exploring and/or getting memberships to these great websites are also a great gift idea:

What are you getting YOUR up-and-coming coder for the holidays?

January 2015 – Build your first website (Ages 8-17)

By | classes

Starting in 2015, CoderDojo Toronto is moving to an objective based session format, aiming to welcome and challenge students across multiple sessions. Students will work through a set of activity cards to the creation of ‘My First Website’.

To prepare for this event, you might want to consider what type of website you want to make. Some ideas to get the ball rolling:

  • About your family
  • An issue that you care about (your community, environment, culture and society, music)
  • Highlight a collection or hobby (Embed videos or Scratch programs, archive your rare stamps)
  • Your small business
  • A website about sealife, horses, or dinosaurs 

If you know what you want to build a site about, what will it do? 

  • What pages will it have?
  • Who do you want to see this site?
  • Do you want people to be able to contact you from the site?
  • How should visitors of the site feel?
  • Do you want the visitors to complete an action on the site?

We are looking forward to mentoring you as you create your first website.

*Bitmaker Labs is a code academy for adults. It is located up a small flight of stairs. Wheelchair access is unfortunately not available at this time. Visit coderdojoto.com to download supplementary resources for use at home. Contact hi+toronto@coderdojo.ca with any questions about accessibility or if you have any questions about our session resources.

Scratch Games by the Dojo

By | blog

Ming led a session about making games in Scratch. Check out the awesome work by our Dojo members (and keep sending your submissions to hi[at]coderdojoto[dot]com!):

Get the Key

By Darklighting77 (Omar)

Pusheen and Mouse

By meowcat13 (Grace)

Cat and Mouse remix

By batmanFTW123 (Kyle)

Moon Landing Remix

By batmanFTW123 (Kyle)

Basic Game Remix

By batmanFTW123 (Kyle)

Cat and Mouse remix

cathyly (Cathy)

Room Escape remix

nuyenc (Celine)

CoderDojo Toronto – Scratch Games – 11/14 (Ages 8-17)

By | classes, tutorial

In this session, we will have a variety of exercises to teach Scratch, a great educational tool for teaching simple programming concepts to young learners.

Beginners can start out with an activity that teaches how to program some simple mini-games in Scratch. The first game includes step-by-step instructions on how to make a simple game and tries to familiarize you with how Scratch works.

The other games are designed as exercises with just a general description of what you need to program in order to make the game work. In the exercise handouts, the circles above each section show how hard the material is. The “Try It” sections are optional. If a “Try It” section is too hard, you can skip it and still end up with a working game at the end.

Resources:
http://www.programmingbasics.org/en/downloads/scratchgames/index.html

See you at the Dojo!

www.coderdojoto.com
www.twitter.com/coderdojoto
www.facebook.com/coderdojotoronto

*Bitmaker Labs is a code academy for adults. It is located up a small flight of stairs. Wheelchair access is unfortunately not available at this time. Visit coderdojoto.com to download supplementary resources for use at home. Contact hi@coderdojo.ca with any questions about accessibility or if you have any questions about our session resources.

Photo Editing and Halloween (Kids 8 – 17)

By | classes

On Sunday, October 26th is photo editing and halloween at CoderDojoTo.

Get ready for ghoulish halloween graphics, and we’ll have a prize for the best code related costume! ☠

MENTORS – Sign up at the mentor registration here.


For this session we will be using the free multi-platform, open-source, photo editing software GIMP.

monGIMP is an acronym for GNU Image Manipulation Program. It is a freely distributed program for such tasks as photo retouching, image composition and image authoring.

It has many capabilities. It can be used as a simple paint program, an expert quality photo retouching program, an online batch processing system, a mass production image renderer, an image format converter, etc.

GIMP is expandable and extensible. It is designed to be augmented with plug-ins and extensions to do just about anything. The advanced scripting interface allows everything from the simplest task to the most complex image manipulation procedures to be easily scripted.

 

Resources:
http://docs.gimp.org/ca/gimp-first-steps.html#gimp-concepts-basic
http://www.gimp.org/tutorials/
http://www.gimp.org/tutorials/GIMP_Quickies/


Event Sponsor - Financeit

Event Sponsor – Financeit

Venue Sponsor - Bitmaker Labs

Venue Sponsor – Bitmaker Labs

CoderDojoTo: September News

By | News

Next Session: Photo Editing & Halloween

Sunday, October 26th is photo editing and hallowe’en at CoderDojoTo. You can bet on ghoulish halloween graphics, and we’ll have a prize for the best code related costume! ☠

On September 21st we will launch a pilot program with Autism Ontario. The closed session focuses on how web code fits together and encourages self-led code exploration using various online gamified code courses. We still need mentors for this event. This important session will be open to all students later in the year.


Happy Birthday CoderDojoTo! Just last September we launched our first session! Since then, we’ve seen many successes with sold out sessions, community support, and are pleased to have made BlogTo’s list of The top 10 computer, web and tech classes in Toronto. A BIG THANK YOU to all of the mentors, workshop leaders, volunteers, students and parents who have come out to share and learn. Code4Life!


Support CoderDojoTo
Many of you have asked how you can help support CoderDojoTo! Good news! We’ve sorted that out. You can use PayPal from this link, or from our website at any time in the future.


Already a coder? See the job postings on our site.

This month on Twitter (@CoderDojoTo):

Autism Ontario

Pilot workshop with Autism Ontario Toronto

By | classes

Next Session: September 21st, 10AM

[ujicountdown id=”Next Event” expire=”2014/09/21 10:00″ hide = “true”]

About the session:

Does your child have an interest in computers and the internet? Do you think they’d like to learn to create websites, web apps, or just play around with languages like JavaScript and Ruby? Is your child on the Autism spectrum?

On Sunday, September 21th, CoderDojoTO, Autism Ontario Toronto, and Bitmaker Labs will be joining forces for a kickoff coding session, and we’d like to extend the invitation to you.

CoderDojoTo: a volunteer run group that enables kids to learn code for free

Autism Ontario Toronto Chapter: The leading source of information and referral on autism and one of the largest collective voices representing the autism community!

Bitmaker Labs: a coding bootcamp for software design and development.

Objective:

To give children an opportunity to learn the fundamentals of web development, in a safe and supportive environment.

If your child would like to participate, you must:

1. Go to Codecademy and create a free profile for your child;

2. Go to Code School and create a free profile for your child;

3. Fill out the Student Profile at this link and email it to lidiasie@me.com;

This is a free event. Lunch will also be provided. Spots are limited, so RSVP today!

Where: Bitmaker Labs, 220 King St. W., 3rd floor, Toronto
When: 10AM – 1PM

Agenda for the coding session:

9:30 – Reception and check-in
10AM – Introductions & kickoff
10:10 – 10:30 – Mentor pairing and introductions
10:30AM – Coding kickoff
12PM – Lunch break
12:30 – Back to coding
1PM – Thank yous & wrap up

The deadline for student signups is September 8th.

If you have any further questions you can direct them to Lidia Sienkowska: lidiasie@me.com.

Mentor registration  – http://coderdojoto092014.eventbrite.ca/
Autism Ontario mentor support document –
AutismOntario_CoderDojoTo_MentorTraining.pdf

To prepare for the upcoming partnership event with Autism Ontario, we ask our mentors read the Austim Ontario training document to better understand what to expect. The session format has been posted on our website.

We hope you can make it!